
using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
    class Sim_ETC_069 : SimTemplate //* 渐强声浪 Crescendo
                                    //受到疲劳伤害。对所有敌人造成等量的伤害。@受到0点疲劳伤害。对所有敌人造成等量的伤害。
                                    //Take Fatigue damage.Deal that much damageto all enemies.@Take 0 Fatigue damage.Deal that much damageto all enemies.
    {

    }


}
        